

I myself enjoyed the MMO part a lot more than some others for example.Īs for media pickup: I'm a bit surprised that you did not hear about it at all there have been many articles about KUF2 making a comeback right around release in November, followed by a number of reviews. In the end it comes down to personal preferences. Thank you for your I really hope you give the game a chance! The MMO part in the beginning can unfortunately a bit "slow", but once you get into it and the RTS part begins, it becomes a lot more exciting.

Originally posted by Samantha Raven:They made end game too hard to find groups for it they needed to revemp the content to allow 1-8 players its just too hard specialyl for a new player to progress when it takes 30 minutes to a hour to find people and it can be very repetive having to do these things every day where it gets longer and longer as time goes on from people coming and going with the game. ()(")(") Thanks for taking time and reading my post. Game really fun really just from quest translations to english and game having a gender reconise issue in the quest even npcs gender references can be wrong I remember the main villain was refered to as she or her a couple times when hes a he witch was kinda funny but also just seem poor quality.īut thats minor really compair to the forced group content when there not enough people for it its the main probblem with game not enough people for how heavly group oriented the game is center on. The developers need to rework the game modes to allow smaller groups to solo play to allow people to play game and progress in the quest and areas or most new player on dead times will not beable to injoy game cause they wont find other to join them for instance battles and will wait hours causing many people to leave and quite. They made end game too hard to find groups for it they needed to revemp the content to allow 1-8 players its just too hard specialyl for a new player to progress when it takes 30 minutes to a hour to find people and it can be very repetive having to do these things every day where it gets longer and longer as time goes on from people coming and going with the game.

I myself will continue to play it, happily that I ever got to play KUF2 at all. That being said, the game has so much potential, but It will take a lot of time and resources to get it to a polished state. This game barely made it out of development hell. The story is strong for the first 25% of the game, and slowly begins to trail off. but voiced events occur in less than 1% of event sequences. Voice acting is great (and sometimes done very well with the event sequence). Graphics are bad with washed out textures and lighting (Geforce Ansel helped a lot but support recently dropped). Battles tend to be point A to point B and really dont really call for much in terms of troop strategies. Hero skills are repetitive especially since the skill tree just buffs the skills you already have anyway (your class is not that unique from other players playing the same class). 95% of the story is "small talk" (2 sentences later a quest is activated). Field mode is very boring (kill 5 monsters that stand around all day and come back). like they want to be strong in 3 different directions but dont know how. The issue is the game still feels very experimental. The game litteraly just spawned on the market. My friend and I were shocked as we heard nothing of it through any sort of outlet. in December, i heard word of mouth the game was released for NA. Even a month later there were no announcements on the web. i remember in 2019, still following trails and bits, that from a translated page they shut down the russian servers. I have been a fan of the game since xbox. This game will require liberal output of expansions, special events, and advertising if it is to survive.
